Join TEDxVancouver at “ID: The Exhibition”


October 19th, 2015

TEDxVancouver expands on its support of the local grassroots arts community with a three-night Visual Arts Exhibition.

Housed within Postmark Brewing at the Settlement Building in the Railtown Design District and co-presented by Lululemon and Aquilini Centre, the program will include three distinct installations and showcase prominent local artists.

The Artist Series will centre on three Vancouver-based figurative painters who will showcase bodies of work that explore the concept of ID. These feature painters will be supported by 14 works by 14 diverse mixed-medium Group Exhibition artists. Amplifying the narrative of the show, the exhibition will also contain three installations that aim to shake up your understanding of identity. Scroll down to view the entire roster of contributors.

The TEDxVancouver 2015 Visual Arts Exhibition will be held from November 5 to November 7. Immerse yourself during public viewing dates on November 6 and 7.

Expect long lines on the public viewing dates; be sure to come early!

Public Viewing Details

Location: Postmark Brewing at the Settlement Building in the Railtown Design District
Address: 397 Alexander Street, Vancouver
Dates and Times:
Friday, November 6, 2015 | 2:00PM – 11:00PM
Saturday, November 7, 2015 | 2:00PM – 11:00PM
For more information, email

Full Artistic Roster

Note that below are merely samples of each artist’s work. New and original pieces will be featured at the exhibition.

(3 Vancouver-based figurative painters, 3 separate bodies of work)


Amelia Alcock-White


Drew Young


Ilya Viryachev

(14 works by 14 Vancouver-based artists)


Scott Sueme


Tierney Milne


Priscilla Yu


Mark Illing


Colin Moore


Karlene Harvey


Caroline Weaver


Jonathan Dy


Miriam Aroeste


Mel King


Aaron Gullmes


Devitt Brown aka The Dark


James Knight


Joe Klymkiw



Project 1: At Face Value – An Exploration of Identity Through Sound
Christian Honetschlager (Swingset Harmonograph Fabricator, TEDx 2014)

Utilizing digital portrait images of participants, the team will measure pre-determined points on a subjects face. These measurements will be translated using Red ACT software into a series of musical notes and chords, and played back as a representation of the individuals face. The entire process will be hosted online, and results of an individual should be available for download within 30 minutes.

The Red ACT (Automatic Composition Tool) software has be developed, initially, outside the concept of this project but is being re-imagined to provide a powerful platform to process and deliver information. The designer Doug Stoeckmann is a computer sciences professional and music theory enthusiast.

Mia Dungeon_Sample

Project 2: Hiding Place
Mia Dungeon

“Hiding Place” is a sculptural exploration of the elaborate measures that we, as humans, are capable of undertaking in order to protect our raw, vulnerable, authentic selves from judgment, criticism and emotional discomfort.  This installation aims to dissect this blueprint of constructed identity by opening up the callous external layers of emotional armour.  The nesting skulls form these layers of constructed identity that we build like a fortress to protect the raw, vulnerable self that safely lives inside.

The animal skulls displayed in this installation have all been ethically sourced from animals that died of natural causes, and their skulls have been identified and permitted for legal possession.  The antlers creating the spine of the sculpture are sheds from deer and moose.  An utmost level of respect is upheld to pay tribute to their lives, regal beauty and contribution to this piece.


Project 3: Holofractographic Dreamscape 
David Ullock (Mapped Illustrator Installation, Concept/Assets designer, TEDx 2014)

Dreams can be seen as a direct connection to the subconscious mind; So, then how do we connect the conscious mind to dream space? During a lucid dream, the dreamer experiences varying degrees of control over their interactions within the dream, and often is afforded the ability to manipulate the dream environment. The intention of this installation is to create a visual representation of an individual’s interactions within a dream, through an amalgamation of both physical and digital assets. “Holofractographic Dreamscape” is made up of 2 parts: Firstly, a structure which measures 6’ x 8’ x 6’, comprised of wood and faceted planes of string. Secondly, a series of surreal animations, which will be projected through the facets of string. The animations will be in constant evolution, with the viewer exploring their relationship to this experience via real-time sensors.

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